Monday, April 17, 2017

"Star Trek" Gold Key Comics Review, Issue #3 (December 1968)

"Invasion of the City Builders"
Writer: Dick Wood
Artist: Alberto Giolitti


The third issue of Gold Key's irregularly published Star Trek comics came midway through season three -- but the photo collage cover for this issue still uses a pre-series publicity photo of Spock paired with a still from season one's "Charlie X". The issue itself takes another tentative step towards feeling more like Trek and less like a generic pulp space adventure, and also features the debut of a new series artist. Alberto Giolitti, like his predecessor, was an Italian artist with no knowledge of the show working solely off of publicity photos. His style is very similar to Zaccara's, with very good likenesses all around, but he's not quite as good. His rendition of the Enterprise in particular isn't as gorgeous, and famously features fiery exhaust trailing behind the warp nacelles (because it's a rocket ship, right?).


In this issue, the Enterprise is journeying to planet Alpha Z-21, which is believed to be highly advanced technologically but no contact has been made with before. And I don't recall how bad it was in previous issues, but Dick Wood goes overboard on bad sci-fi terminology in this issue. Y'know the kind -- that sort of pulp sensibility of referring to money as "space dollars" and so on. In this case, a crewman tells Kirk that the ship's ETA at the planet is "two lunar hours, one galaxy minute"! What the hell is a lunar hour? Is it a 24th of a lunar day? Because just say "two days" then, man! And what the heck is a galaxy minute? If we're on lunar time (why?), why would you switch measuring scales? That's like saying I'm five feet and 12.7 centimeters tall. Why??

Ther
e's a lot of that kind of dialogue in this comic. Real haphazard half-ass stuff. Anyways whenever they manage to arrive at the planet, the Enterprise does a flyby of the planet, fiery exhaust trails and all, at an extremely low altitude. Like it's buzzing the tops of buildings. Dramatic? Yes. How the ship works on the show? Nope.

Anyways a landing party of Kirk, Spock and two nobodies beams down (still referred to as "teleporting" in this comic), and we learn what this planet's deal is -- the society became super automated with machines doing everything to the point where the machines also built the machines and those machines built the cities. Until finally the machines built more city than there were people for and now there's just a tiny bit of natural planet left and a tiny amount of inhabitants and soon the city building machines will pave over that paradise and put up a parking lot too.

Kirk & Spock meet with a local leader named Krill and pledge to help destroy the machines, teach the people agriculture, help them rebuild the planet, etc. At first Krill is skeptical, he even tries to sabotage them at one point when he feels his authority is being usurped by these newcomers, but when Spock discovers a chemical weakness in the metal the machines are made of, Krill volunteers for the risky mission to destroy them and win back his people.The comic ends with a civilization saved, quite a stark contrast to the apocalyptic ending of the previous two issues.


This is the first issue of Gold Key's Star Trek to try and do one of the series classic "social problem as sci-fi story" tales, in this case a story about over building, destruction of natural resources, and overreliance on machines. It handles it very simplistically, but then this is a comic book for children, and the fact that it tried at all raises it above the level of the previous two issues.

My question continues to be why Trek comics were coming out seemingly just once or twice a year when the show was on, and why the creative team behind the comics was only so passingly aware of what the show was like, even this far in the television run.

Rating
3 out of 4

Next Voyage: "An alien form invades the Enterprise through Spock's mind!" in The Peril of Planet Quick Change.

Wednesday, April 12, 2017

"Star Trek" Review: "Is There in Truth No Beauty?" (October 18, 1968)

"Is There in Truth No Beauty?" 
Writer: Jean Lisette Aroeste
Director: Ralph Senensky
Producer: Fred Freiberger

This episode is always tough for me to judge, because it's got some excellent sci-fi concepts and some really nice character exploration, but the execution stumbles and falls due to writing that doesn't trust the audience to figure things out for themselves.

The premise is there is an alien race called the Medusans, who are extremely civilized, culturally advanced, intellectually gifted, etc and who take to problems of navigation like a fish to water. Unfortunately their race is a non-corporeal shapeless mass of light who's form is so alien to human comprehension the sight of them drives people mad, HP Lovecraft style.

The Medusan ambassador is brought aboard the Enterprise accompanied by a telepath, Dr Miranda Jones -- played by Diana Muldaur in a rare example of a returning guest star in a different role. It kinda irks me that the series just decides to say "Oh yeah, human telepaths are a thing" out of the blue, but I guess the second pilot established ESP was legit, so that's fine I suppose. It at least established that she had to study with the Vulcans to learn to control her abilities. Anyway, she's supposed to communicate the ambassador's wishes to the humans around -- turns out she can interact with him fine because she's blind, which is played like a big reveal way down the episode's runtime (she can "see" with the aid of a sensor net she wears as part of her ensembles).

Most of the episode is given over to a few things - one is that all the men on the ship keep remarking on how beautiful Miranda is and trying to make it with her (except Spock of course). The other is that Spock can potentially meld with the ambassador due to his mental abilities but Miranda is fiercely jealous. Basically, y'know, the super "ugly" ambassador is a real chill dude, but the super "beautiful" telepath is all jealous and bitter and full of hate. Do you get the theme? Get it?


Things get out of hand, and the climax of the episode is the Medusan ambassador entering Spock's body so as to interact with the crew to save the ship when it's lost in space due to a spell of madness having fallen on a character who saw the ambassador's true form.

The character study of Miranda Jones is very well rendered, an excellent portrayal of jealousy and bitterness and self-loathing. But the continual use of the words "beauty" and "ugly" to describe the various characters not only as rendering the episode's theme extremely obvious (why isn't this episode called "Eye of the Beholder"?), but also makes the Enterprise characters seem very crude. The Medusans are ugly? They're incomprehensible to the human psyche and madness inducing, but I don't know if that really qualifies as "ugly". Generally you need some kind of standard of beauty to compare to, don't you? The fact that the crew also find it, like, hard to believe that Miranda is kind of an awful person just because they're so attracted to her? I get that the message is all about like, surface level appearance versus inner character, but making the lead characters super shallow is a kind of shitty way to go about that. Seeing them all trip over themselves trying to get with Miranda isn't much fun.

The episode's pacing is occasionally sluggish, but it's balanced by the fact that this is a very creative episode in terms of its cinematic style. The relatively lightweight script is ably reinforced by inventive visual techniques, including the light patterns created for the Medusans, the fish-eye lens POV shots to indicate the induced madness, and various other novel experimentations from the usual Star Trek shooting style. 


Ultimately, though, this can't save the episode, which often has a meandering feeling, creating different character dilemmas to pad out its running time, because its central idea doesn't have enough depth in it to sustain the entire hour. A bit ironic in an episode about being shallow.

Rating: 2 out of 4

Next Voyage:

Sunday, April 9, 2017

"Star Trek" Review: "Spock's Brain" (September 20, 1968)

"Spock's Brain" 
Writer: Lee Cronin (Gene L. Coon)
Director: Marc Daniels
Producer: Fred Freiberger

Well, here we are. If there's an episode of Trek that's a punching bag, this is it. In truth, there are worse episodes of the show - but "Spock's Brain" gets special hate from fandom largely because of its unique history.

After the large effort Trek fandom went through to save the series from cancellation at the end of season two, this was the first episode to be broadcast in the third season. And for those loyal Trekkies who bothered to stay up and stay home for that 10pm premiere on Friday, this episode signalled that the series had been lobotimized just as Spock is.

This episode is written by the great Gene Coon, but since he was employed elsewhere during the third season, it's credited under his pseudonym, Lee Cronin. One could perhaps hope that if he had still been on staff this episode would have been polished more into something that explored its central ideas more, but...

This might be as good as time as any to discuss Star Trek's problem with gender equality. This is a television series that has received a lot of attention and praise over the years for its progressive, liberal, utopia vision of the future. And while the show does a fantastic job on issues of race & war, it stumbles and falls a lot on women's rights.

Part of this has to do with the show's creator. If you asked Gene Roddenberry if he felt women were equal to men, he'd definitely say yes. But he'd say it while he was hiding the side girl to his side girl under his desk because his wife's come to visit the office. This was a guy who was a womanizing alchoholic drug addict thief. And his attitudes translated into the "equal" women officers of the Enterprise wearing hemlines so high their underwear is frequently visible, and guest actresses wearing little more than the bare minimum of fabric to qualify getting on network television. Yes it was the Sixties and the Sexual Revolution, but Roddenberry was a womanizer: guest actresses were hired based on their potential lay factor for Gene.

At its core, Star Trek had sexism baked in, even if it didn't want it there.

So what does that have to do with "Spock's Brain"? Well, the story, such as it is, involves Spock's brain being stolen (without his hair even being disturbed!), and the Enterprise has to track it to an ice planet inhabited by a population of animalistic male cave dwellers on the surface and then an advanced society of women underground. But! The ultra-advanced society isn't actually run or maintained by the women, who are too dumb to understand how to work the technology, which is all automated. Unfortunatey their computer is broken, so they've stolen Spock's brain to put it into the computer to run their society.

The idea is supposed to be about how a gender fragmented society can't survive, the idea that we're stronger together than we are apart that's at the core of so much of Star Trek's ethos. But it's really not strongly explored at all, so what we're left with is that men without women are grunting cavemen and women without men are infantile idiots. The episode is more concerned with campy gags and plot machinations than exploring anything about the society itself.

It seems likely that the network chose the episode to air first because it ostensibly focused on Spock, the series' most popular character. But of course Spock is basically a brainless drone led around by McCoy on remote this episode -- an apt metaphor for Leonard Nimoy's own attitude to the series at this point.

However, if there's one thing to be said in the episode's favour it's this: the story is always moving forward. There isn't the feeling of tire-spinning one gets watching so many of these season three shows. Something happens, and then we're on to the next thing. The script may be ridiculous, with dialogue ripped from an Ed Wood movie, but it's paced well.

Another point in the hour's favour: without Spock, the rest of the cast -- Doohan, Nichols, Takei, Koenig -- all get ample time to shine and contribute. Indeed, season three overall has a better division of focus among the crew, an attempt to make the show more of an ensemble that perhaps may have developed more had the show lasted to a fourth season.

"Spock's Brain" is bad. It's a stupid plot based on a sexist theme. But it's fun, in a campy B-movie sort of way.

Rating: 1.5 out of 4

Next Voyage:

"Star Trek" Review: "And the Children Shall Lead" (October 11, 1968)

"And the Children Shall Lead" 
Writer: Edward J. Lasko
Director: Marvin Chompsky
Producer:
Fred Freiberger

This episode. This episode is garbage. This garbage episode is a piece of garbage.

Ever see one of those "creepy children" stories? Y'know, where the kids in some small town all get weirdo powers and become creepy murder children who murder their parents and lord it over adults?

Cool. This is that, but on the Enterprise. 


Remember "Charlie X", back in season one? This is that, but with like five kids instead of one, and with pre-adolescents instead of a teenager, and a bunch of hocus-pocus oogity-boogity instead of character insight and examination.


Oh, and the kids get their powers from an evil spirit called The Gorgon who's a glowing green old man in a giant floral print muumuu with a ruffled collar inexplicably played by non-actor Melvin Belli, the lawyer to countless celebrities from Zsa Zsa Gabor to Jack frickin' Ruby.

It's an egregiously terrible hour of television, and the first real sure sign of season three's descent into utter banality. It's also got the central problem that a lot of season three episodes do: not enough plot. There's simply not enough going on here for an hour of television. Kirk & co beam down to a planet to discover the adults are all dead and only the children alive. They beam back to the ship. The kids try to take over using spooky powers. Our heroes realize the kids more or less killed their own parents. Kirk defeats the evil spirit by getting the kids to turn on him by getting them to reconize their parents are actually dead.

That's basically it.

There's maybe something about the generation gap here, about the gulf between parent and child. But by making the kids so young as to be elementary school students, there's nothing really to be said here about the actual generation gap -- and such topics are covered much better in "Charlie X", and even later in "The Way to Eden".


This episode is just garbage.

Rating: 0 out of 4

Next Voyage:

"Star Trek" Review: "The Enterprise Incident" (September 27, 1968)

"The Enterprise Incident" 
Writer: D.C. Fontana 
Director: John Meredyth Lucas
Producer: Fred Freiberger


It is not a controversial statement to suggest that "The Enterprise Incident" is easily the best episode in season three. A fan favourite in a derided season, it sticks out like a diamond in the rough. A dynamite script from DC Fontana, excellent direction from Lucas, fantastic performances from the cast, this is an episode firing on all cylinders.

Coming as a response to the "Pueblo incident", this episode engages with the heightened Cold War fears of 1968 in a very intelligent way: by using the political backdrop set up as existing in the Star Trek universe. By using the Romulans and their Neutral Zone, the episode continues to build the world and also avoid the need for exposition that creating some new enemy would require.

The Romulans haven't really been seen since their debut in season one, largely supplanted in season two by the Klingons, though their memory has been kept alive by frequent dialoge mentions and occasional stock footage apperances of their vessels. In this episode, we finally get another deep dive into their intriguing and enigmatic culture and mindset. Unfortunately, we're denied another appearance by the excellent Bird of Prey ship designed by Wah Chang -- instead the show has decided to utilize the recently built Klingon battle cruiser model to "get their money's worth" from it, prompting a line in the script that the Romulans are now using Klingon ship designs. This suggests an intriguing anti-Federation alliance, but unfortunately the episode isn't interested in exploring that.

However, the story we do get is excellent in its own right. It includes Kirk pretending to be an insane gloryhound in order to give an alibi for the Enterprise crossing into Romulan space, Spock serving as a honeypot to distract the brilliant Romulan commander - who is probably one of Trek's best female characters, Spock pretending to kill Kirk, McCoy performing cosmetic surgery on Kirk to transform him into a Romulan, and the subterfuge of Kirk sneaking back onto the Romulan ship to steal their cloaking device... and getting the Romulan commander as a captive to boot.

This episode dives into the geopolitics (astropolitics?) of the Star Trek universe in a way that the original series was very vague upon, and that in general the franchise stayed fuzzy on until The Next Generation started to really hammer things down in it's middle seasons. This alone explains a large portion of its fan favourite nature, but I think there's a lot of other things at play here.

One is the appeal of seeing our heroes as "the bad guys". Like, there are legitimate defense reasons for the Federation wanting to steal a Romulan cloaking device -- but really our guys violate the treaty, commit espionage, sabotage, steal foreign property and capture a foreign officer. They're sneaking around and doing the kind of dirty work that, y'know, comes up in a navy but which the show has kept them largely free of.

But largely I think the thing that wins this episode the most fans are the interactions between Spock and the Romulan commander. D.C. Fontana - who invented the "Spock falls in love" genre with season one's "This Side of Paradise" - gives the series it's best iteration in this episode by creating a plot and characters that allow Fontana to take advantage of the sexual magnetism of the Spock character (who it was noted by the producers had the greatest percentage of female fan mail and also was the most frequently featured in various "adventures" in the fanzines) but doing so in a way that did not require a hackneyed "Spock gains emotions/goes crazy" plot.

Instead, Spock is allowed to remain his inscrutable self, the cool and aloof Vulcan. This is brilliant because it is likely this is a large part of what fans of the show found attractive about him -- a Spock who doesn't act like Spock loses the appeal (other than the ears). And through his subtle, sexually tense interactions with the Romulan commander -- herself a being of equal emotional and intellectual complexities -- we also receive our first real tantalizing clues of what the cultural relationship between Vulcans and their distant cousins, the Romulans, is like. It's a sketch, but a sketch so skillfully drawn it led to the popular Rihannsu novels by Diane Duane later in the 1980s.

This is a really fantastic episode. For Spock, for the Romulans, for D.C. Fontana, for all involved. Miss it at your peril.

Rating: 4 out of 4

Next Voyage:

Friday, April 7, 2017

"Star Trek" Review: "The Paradise Syndrome" (October 4, 1968)

"The Paradise Syndrome"
Writer:
Margaret Armen
Director: Jud Taylor

Producer: Fred Freiberger

When people talk about which episodes of Trek's third season are actually worthwhile, this is one that often comes up. "The Paradise Syndrome" has some problems, mostly pacing issues and some unfortunate - if well meaning - racial stereotyping. But ultimately, it is one of the better produced and written instalments of the season.

Essentially, the scoop is there's a big asteroid heading for a Class M world, and the Enterprise has to stop it using it's deflector beam. Transporting down to check out the planet, the main trio discover it's inhabited by descendants of Indigenous Americans - "a mixture of Navajo, Mohican and Delaware" according to Spock, which is basically a way for the writers to say "this is a mishmash of stereotypes we didn't do much of any research on".
Turns out they were planted here by an advanced alien culture hundreds of years ago to prevent the extinction of their culture on Earth -- an intriguing sci-fi notion that causes McCoy to muse "I always wondered why there were so many humanoids scattered through the galaxy," which is a fantastic way of lampshading that particular Trekkian trope.


Anyways, Spock notes that the planet is inexplicably free of craters or any other evidence of meteoric activity, and the trio finds a giant obelisk whose construction is utterly beyond the capable of the planet's inhabitants and that should be mystery solved right there but when Kirk opens his communicator it's distinctive ringtone opens a trapdoor and he gets zapped with a beam down in a control room. Spock and McCoy can't find him and Spock argues to McCoy that they don't have time to search for him or rescue him because they have to go divert the asteroid - explaining that the longer they wait the more power it will take to do so, until it is impossible. So they leave, fly off to the asteroid and totally fail to deflect it, and McCoy spends the rest of the episode bitching to Spock, questioning his every command decision, and generally just whatever Spock wants to do, he is opposed to it.

Meanwhile, on the planet, Kirk has amnesia. He's discovered by the indigenous people, and because they found him in "the temple", he must be a god. He's named "Kirok", is betrothed to the chief's daughter, made into the tribe's "medicine man", and he's expected to perform the rites at the temple that will stop the "sky" from "falling". The previous medicine man did not know the rites - but now he's lost everything and sees "Kirok" as his enemy. While "Kirok" improves the lives of those in the tribe by teaching them irrigation, crop rotation, giving them oil lamps, etc etc. Unfortunately, "Kirok" doesn't know the damn rites either, because he's not a god, and when the asteroid is about to fall onto the planet he and his wife - Miramanee, who is carrying his child - get stoned by an angry mob. Miramanee and her child die, but "Kirok" is saved by the timely arrival of Spock & McCoy.

See, all this has been happening for months, while the Enterprise has been following the asteroid and Spock attempting to decipher the glyphs on the obelisk. Turns out it's a high power deflector - duh - activated by a musical tone. They deflect the asteroid, the world is saved, but Kirk's "wife" and unborn child are dead.

So, it's a big tragedy for Kirk, and it's a pretty intelligent and well written episode all things considered. It's got good moments for all the major actors, and it's also well produced -- with good and ample special effects, location shooting (the only occurrance in season three), lots of costumes and sets (that obelisk must have been expensive). So what's the problem here?

Well, if you've been paying attention, there's a lot to unpack. First up, the entire episode is based on the idea that Kirk feels "at peace" as Kirok, a world of no cares where he can just relax. The "return to nature" trope gets of course paired with the "noble savage" trope, depicting life among the indigenous peoples as essentially utopic. They handwave away any notion of accuracy by intentionally making them mixed tribes, but of course it is worth saying that none of the major characters are played by Indigenous actors. Of their names, only Salish has an Indigenous root (it is in fact the name of a people, like naming a white character "English"), while Miramanee sounds Semitic and Goro is a Japanese name.

And then once we get past the depiction of their lifestyle as "simple and idyllic" (try living a hunter/gatherer lifestyle btw and tell me how idyllic you find it), we get to the white saviour stuff. Now, granted, the episode doesn't 100% embrace this trope because "Kirok" proves hilariously inept at being a "god", but it does show him bringing multiple advances to the people in the time he is there -- as well as depicting the people as reacting to them in awe. They are overwhelmingly portrayed as simpletons, viewing each advancement with superstitious wonder. Despite being on this planet for 500 years, the transplanted peoples have not advanced one bit in their culture or technology (aside from having clothes made by a Hollywood costume department of course). This fits into a presumed narrative of the Indigenous peoples of America being essentially too stupid to figure out how civilization works and waiting for the white man to come bring it to them. Of course, in reality, the reasons for the simpler technological status of the American peoples has to do with complex historical and cultural factors, as well as the state of the native flora and fauna of the continent, which did not promote urbanization and industrialization to the degree that factors on the Eurasian and African continents did. Which is all to say, if you dropped a bunch of Navajo, Mohicans, and Delaware onto another planet and left them there for 500 years, there's a good chance they might look a bit different when you checked on them.

Nevertheless, this is a largely good episode, coming early in the season before the true existential despair had overwhelmed the cast & crew. If you can stomach it's extreme white liberal man's picturesque idolization of Indigenous cultures, you should be fine.

Rating: 3 out of 4

Next Voyage: